gaps
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9f8855343c
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1a7ba5c479
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@ -2,6 +2,7 @@
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/* appearance */
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/* appearance */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int gappx = 10; /* gap pixel between windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const int topbar = 1; /* 0 means bottom bar */
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21
dwm.c
21
dwm.c
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@ -1687,7 +1687,7 @@ tagmon(const Arg *arg)
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void
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void
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tile(Monitor *m)
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tile(Monitor *m)
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{
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{
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unsigned int i, n, h, mw, my, ty;
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unsigned int i, n, h, r, g= 0, mw, my, ty;
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Client *c;
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Client *c;
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
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@ -1695,20 +1695,23 @@ tile(Monitor *m)
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return;
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return;
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if (n > m->nmaster)
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if (n > m->nmaster)
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mw = m->nmaster ? m->ww * m->mfact : 0;
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mw = m->nmaster ? (m->ww - (g = gappx)) * m->mfact : 0;
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else
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else
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mw = m->ww;
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mw = m->ww;
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for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
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for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
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if (i < m->nmaster) {
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if (i < m->nmaster) {
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h = (m->wh - my) / (MIN(n, m->nmaster) - i);
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r = MIN(n, m->nmaster) - i;
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h = (m->wh - my - gappx * (r - 1)) / r;
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resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0);
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resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0);
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if (my + HEIGHT(c) < m->wh)
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if (my + HEIGHT(c) + gappx < m->wh)
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my += HEIGHT(c);
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my += HEIGHT(c) + gappx;
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} else {
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} else {
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h = (m->wh - ty) / (n - i);
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r = n - i;
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resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), 0);
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h = (m->wh - ty - gappx * (r - 1)) / r;
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if (ty + HEIGHT(c) < m->wh)
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resize(c, m->wx + mw + g, m->wy + ty, m->ww - mw - g - (2*c->bw), h - (2*c->bw), False);
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ty += HEIGHT(c);
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if (ty + HEIGHT(c) + gappx < m->wh)
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ty += HEIGHT(c) + gappx;
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}
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}
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}
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}
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